To be completely honest we had no idea what to expect. There were very well known people in the industry, very smart people being paid a lot of money for their opinions, who told us we were crazy for coming up with the $500K for the goal. We should be asking for $900,000. We should be asking for a million, for the full budget, because the trailer’s so good. The game is so solid. The reputation of the team and Logan is so strong that we’d be crazy not to ask for more money.
I honestly didn’t have anyone approach us and say that we were being too aggressive.
Ryan Payton of Camouflaj on the Kickstarter campaign for the iOS game Republique.
The game, despite a fine creative pedigree and worthy ambition, has stalled out on the crowd funding site. Can Payton and company turn it around?