IndieCade Turns To Kickstarter To Launch Video Project
IndieCade — the international festival of independent games — bills itself as the “Sundance of video games”, an assertion that the festival has been delivering on since 2005. Two years ago, the festival added a conference track full of classes, panels, keynote speakers and more. Now they’re trying to take that content and get it out into the wider world beyond the festival.
“Theres something about IndieCade,” says conference co-chair Colleen Macklin, “there’s something about being in the small and intimate environment and being amongst like minds that leads to a much deeper discussion about the aesthetics of games and the creation of them. We thought that it’s some of the most compelling content around games creation and game design.”
The festival has launched a Kickstarter campaign to fund professionally videotaping the conference track, which would then be available online. While IndieCade relies on fiscal sponsorship to run the festival — Macklin notes that the festival and conference passes don’t cover all the costs — the idea behind using Kickstarter to fund the taping was a response to a perceived demand for a high quality recording.
“The community was initially interested in the video taping,” says Macklin. “We thought that one of the best ways to do this is to put it out to the community and see if people are as in to it as they describe, and see if they are willing to contribute.”
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